Class LinearGauge
Represents a linear gauge.
Implements
Inherited Members
Namespace: FastReport.Gauge.Linear
Assembly: FastReport.Base.dll
Syntax
public class LinearGauge : GaugeObject, IFRSerializable
Constructors
LinearGauge()
Initializes a new instance of the LinearGauge class.
Declaration
public LinearGauge()
Properties
Inverted
Gets or sets the value that specifies inverted gauge or not.
Declaration
public bool Inverted { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
Label
Gets or sets gauge label.
Declaration
public override GaugeLabel Label { get; set; }
Property Value
Type | Description |
---|---|
GaugeLabel |
Overrides
Methods
Assign(Base)
Copies the contents of another, similar object.
Declaration
public override void Assign(Base source)
Parameters
Type | Name | Description |
---|---|---|
Base | source | Source object to copy the contents from. |
Overrides
Remarks
Call Assign to copy the properties from another object of the same type. The standard form of a call to Assign is
destination.Assign(source);
which tells the destination object to copy the contents of the source object to itself. In this method, all child objects are ignored. If you want to copy child objects, use the AssignAll method.
See Also
Draw(FRPaintEventArgs)
Draws the gauge.
Declaration
public override void Draw(FRPaintEventArgs e)
Parameters
Type | Name | Description |
---|---|---|
FRPaintEventArgs | e | Draw event arguments. |
Overrides
Serialize(FRWriter)
Serializes the object.
Declaration
public override void Serialize(FRWriter writer)
Parameters
Type | Name | Description |
---|---|---|
FRWriter | writer | Writer object. |
Overrides
Remarks
Do not call this method directly. You should override it if you are developing a new component for FastReport.
This method is called when the object needs to save the state. It may happen when:
- saving the report to the file or stream;
- saving the report to the designer's undo buffer;
- assigning the object to another object using the Assign(Base) or AssignAll methods;
- saving the object to the designer's clipboard;
- saving the object to the preview (when run a report).