Class Res
Used to get localized values from the language resource file.
Inheritance
Namespace: FastReport.Utils
Assembly: FastReport.Base.dll
Syntax
public static class Res
Remarks
The resource file used by default is english. To load another locale, call the LoadLocale(String) method. It should be done at application start before you use any FastReport classes.
Properties
LocaleFolder
Gets or set the folder that contains localization files (*.frl).
Declaration
public static string LocaleFolder { get; set; }
Property Value
Type | Description |
---|---|
System.String |
LocaleName
Returns the current UI locale name, for example "en".
Declaration
public static string LocaleName { get; }
Property Value
Type | Description |
---|---|
System.String |
Methods
Get(String)
Gets a string with specified ID.
Declaration
public static string Get(string id)
Parameters
Type | Name | Description |
---|---|---|
System.String | id | The resource ID. |
Returns
Type | Description |
---|---|
System.String | The localized string. |
Remarks
Since the locale file is xml-based, it may contain several xml node levels. For example, the file contains the following items:
<Objects>
<Report Text="Report"/>
<Bands Text="Bands">
<ReportTitle Text="Report Title"/>
</Bands>
</Objects>
To get the localized "ReportTitle" value, you should pass the following ID to this method: "Objects,Bands,ReportTitle".
GetBuiltin(String)
Get builtin string.
Declaration
public static string GetBuiltin(string id)
Parameters
Type | Name | Description |
---|---|---|
System.String | id |
Returns
Type | Description |
---|---|
System.String |
LoadEnglishLocale()
Loads the english locale.
Declaration
public static void LoadEnglishLocale()
LoadLocale(CultureInfo)
Loads and caches the locale from System.Globalization.CultureInfo information. Notes: *.frl the localization file is looked for in LocaleFolder To work correctly, it is recommended to install FastReport.Localization package
Declaration
public static void LoadLocale(CultureInfo culture)
Parameters
Type | Name | Description |
---|---|---|
System.Globalization.CultureInfo | culture |
LoadLocale(Stream)
Loads the locale from a stream.
Declaration
public static void LoadLocale(Stream stream)
Parameters
Type | Name | Description |
---|---|---|
System.IO.Stream | stream | The stream that contains localized strings. |
LoadLocale(String)
Loads the locale from a file.
Declaration
public static void LoadLocale(string fileName)
Parameters
Type | Name | Description |
---|---|---|
System.String | fileName | The name of the file that contains localized strings. |
Set(String, String)
Replaces the specified locale string with the new value.
Declaration
public static void Set(string id, string value)
Parameters
Type | Name | Description |
---|---|---|
System.String | id | Comma-separated path to the existing locale string. |
System.String | value | The new string. |
Remarks
Use this method if you want to replace some existing locale value with the new one.
Examples
Res.Set("Messages,SaveChanges", "My text that will appear when you close the designer");
StringExists(String)
Checks if specified ID exists.
Declaration
public static bool StringExists(string id)
Parameters
Type | Name | Description |
---|---|---|
System.String | id | The resource ID. |
Returns
Type | Description |
---|---|
System.Boolean | true if specified ID exists. |
TryGet(String)
Tries to get a string with specified ID.
Declaration
public static string TryGet(string id)
Parameters
Type | Name | Description |
---|---|---|
System.String | id | The resource ID. |
Returns
Type | Description |
---|---|
System.String | The localized value, if specified ID exists; otherwise, the ID itself. |
TryGetBuiltin(String)
Tries to get builtin string with specified ID.
Declaration
public static string TryGetBuiltin(string id)
Parameters
Type | Name | Description |
---|---|---|
System.String | id |
Returns
Type | Description |
---|---|
System.String |